![]() ![]() (unfortunately, Spread your wings combined with a dash does not avoid surface damage. All races are viable, but Lizards are probably the weakest because Dragon's Blaze will result in you constantly dashing over your own fire surfaces, shredding your magic armor.You will automatically get tanky thanks to Picture Of Health because Warfare points are extremely important to this build.Then spec 2 levels into Scoundrel and get Rupture Tendons. Next get Battle Stomp, followed by Chicken Claw.Start your character with Bull Horns, Battering Ram, and Tentacle Lash.When it's getting too dangerous, just dash back out. Taking The Pawn can be useful for this but you typically get more out of Executioner in the long run. Isolate, lock down, and kill. Carefully line up your dashes so that you strike as many enemies as possible and use those dashes to end up in a backstab position on high value targets. You don't need a horse because you can turn into a bull. They were also used to flank and engage with high value enemy targets. Cataphracts were the heavy cavalry units of iron age antiquity, whose role, much like medival knights, was to charge down groups of soldiers, sending them flying and disorganizing their ranks.You don't need Sawtooth knife as Bull Horns already applies a bleed.Adrenaline is siutationally useful but not a core element of this build.Watch them run away for an opportunist backstab and then bleed themselves to death) Rupture Tendons (after you get Chicken Claw.Battle Stomp (first skill you should take).Heart of Steel (a must-have for overpower, given the use of finesse armour).That said, if you're building a tank, I find death knights to be better in most ways. However, this build can be built tankier by prioritizing Constitution instead. Wits is important because this build focusses on the use of daggers and positioning to maximize critical strike damage. The primary focus of this build is the use of dashes to allow you to spread out debuffs while locking down and quickly eliminating high value targets. This is a melee physical assassin built that does not require you to spec (many) points into Scoundrel. Use them on Jewellery too for extra crit chance!.Use Giant Flame Runes of Power on weapons for increased Intelligence and fire damage!.Sparking Swings + Blitz attack = Fireworks!.Fire attacks on the fire slug will heal it!.Pyro skill tree gives you a ton of buffs, use them!.Use your movement spells to get into the battle and set everything on fire.Peace of Mind (Extra Wits means Extra Crits!, and a nice Intelligence bonus!).Throw your summons into the fray! They both make fire! Flaming skin (ignore your own fire pools while making them bigger if you bleed!).Battle Stomp (Clears fire at lower levels so you don’t burn your self to death).Polymorph 2 (Optional later on for flaming skin).Add polymorph as/when you feel appropriate Add another point in warfare when thick of the fight becomes available. Put your Warfare point in early and then in a ratio of 2:1:1 of pyro :scoundrel : 2Handed. It goes without saying if you make it to level 23 during Arx, take the opposite talent to the one you picked at Level 18 Abilities Savage sortilege with human means taking advantage of your extra critical chance with your spells. Your Level 18 talent is interchangeable, demon with lizard makes it easier to push above 100% fire resist which means fire heals you. If it wasn’t already obvious, play as either a Human for extra critical chance or Lizard for extra fire resist+dragon’s blaze (This Build works pretty well with Red Prince!) Lone Wolf (1st Pick, Character Creation).Lizard-Demon/Human-Savage Sortilege (5th Pick, Level 18). ![]() Or just do that from the start if you’re not using lone wolf Talents
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